![The King Of Fighters 2002 Pc Game The King Of Fighters 2002 Cover | The King Of Fighters 2002 Poster](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7mWcnqwe_jI318sav9t66Sz9R7VsnS2W-nDC3vun6ijF3F0A4vUFSekc33hJP-wi8sQueRCQbi-008yoV02csi_vgLlE30iuuj8_N-yPMmo6xVW04MMxb7ypC5dmOjxdtMKbUDN622svg/s1600/The+King+Of+Fighters+2002+Cover+-+Check+Games+4U.jpg)
The King Of Fighters 2002 - System Requirement
The King Of Fighters 2002: CPU 733 MHzThe King Of Fighters 2002: 128 MB RAM
The King Of Fighters 2002: 32 MB Video Card
The King Of Fighters 2002: 182 MB Hard Disk Space
Game ScreenShot:
![The King Of Fighters 2002 Screenshot](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9HYru96yEO9kPQC09IEQ8NjWD4_BQApl4qgeEIlvVwVF73XQee1MTL1qfOe60qXAik-2qkEXe2tz9SIWmcHWPrlySMxoCjeQypfJsrPwZmdqnZ1qgdadfn2wktfjO18EQbYwS0JRZImVL/s1600/01.+The+King+Of+Fighters+2002+-+Check+Games+4U.jpg)
![The King Of Fighters 2002 Screenshot](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggUB3uk9QUivGCa7OKn15leucGHZcvwl-g6R4xOLldWNyd9QnL2l-olgFJ5KFTxFePMkZDHwWJ8bW9nQHN-kAK4rNndOodcyl5ahVBo3ZXJLnzGUnkNLyV3XD75nXe8r9hGSbyEIHh-sE0/s1600/02.+The+King+Of+Fighters+2002+-+Check+Games+4U.jpg)
![The King Of Fighters 2002 Screenshot](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioe0VFtdc7u2Thyphenhyphenms88nrP1AOcsExFpQ_tOlu-OYezg9BWK5NbX3M_lBPWd8vyQAOZVZ0UwZHZ0a2v1-kS5BqFtwRqW2TSrVN5v1NcoW9OhY9pD56JrprlFxBqVwHoV10Ah8yQnVTSXL3A/s1600/03.+The+King+Of+Fighters+2002+-+Check+Games+4U.jpg)
![The King Of Fighters 2002 Screenshot](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCIEtDt0wPyLlV4Ls2rI6UCnloCJSIG2J6qpMcSUl2SjZUK11auFDY_tGOWfCfdA039q6f2YRXBtl8SgafFmZh2_BMSVh-eMYo9_a8kB_JIJxbD09mDY3A0BG53QUdMJVagoEBEzG_XeT9/s1600/04.+The+King+Of+Fighters+2002+-+Check+Games+4U.jpg)
Information:
The
King of Fighters 2002 (stylized as KOF '02) is a 2002 competitive
fighting game produced by Eolith and Playmore for the Neo Geo. It is the
ninth game in The King of Fighters series and the second one produced
by Eolith and developed by SNK Neo Geo (formerly Brezzasoft). The game
was ported to the Dreamcast, PlayStation 2, and the Xbox. The PS2 and
Xbox versions were released in North America in a two-in-one bundle with
the following game in the series, The King of Fighters 2003.
NONA returns to do character artwork, as he has since the previous installment.
SNK Playmore has produced a remake titled The King of Fighters 2002 Unlimited Match for the PlayStation 2, which has been released on February 26, 2009 in Japan. The Xbox Live Arcade version was released on November 3, 2010.
KOF 2002 discards the 4-on-4 "Striker Match" format used in the previous three games in the series and returns to the 3-on-3 Battle format originally used in the series up until KOF '98.
The game also revamps the Power Gauge system into a format similar to the one used in KOF '98. Like previous games in the series, the Power Gauge is filled as the player attacks the opponent or performs Special Moves during battle. The number of Power Gauges the player can stock up increases by one with each member of the team, with the first member of the team being able to stock up to three Power Gauges, while the third member can stock up to five. A single Power Gauge stock can be used to perform a Counterattack and Evasion technique while guarding an opponent's attack, use a Super Special Move, or initiate the MAX Activation state.
During MAX Activation, the player's offensive and defensive strength is increased for a short period and can cancel any attack into another. In this state, a Super Special Move can be used without consuming a Power Gauge stock. There are also MAX Super Special Moves, which are Super moves that can only be performed during MAX Activation with one Power Gauge stock, and MAX2 moves that require two stocks.
NONA returns to do character artwork, as he has since the previous installment.
SNK Playmore has produced a remake titled The King of Fighters 2002 Unlimited Match for the PlayStation 2, which has been released on February 26, 2009 in Japan. The Xbox Live Arcade version was released on November 3, 2010.
KOF 2002 discards the 4-on-4 "Striker Match" format used in the previous three games in the series and returns to the 3-on-3 Battle format originally used in the series up until KOF '98.
The game also revamps the Power Gauge system into a format similar to the one used in KOF '98. Like previous games in the series, the Power Gauge is filled as the player attacks the opponent or performs Special Moves during battle. The number of Power Gauges the player can stock up increases by one with each member of the team, with the first member of the team being able to stock up to three Power Gauges, while the third member can stock up to five. A single Power Gauge stock can be used to perform a Counterattack and Evasion technique while guarding an opponent's attack, use a Super Special Move, or initiate the MAX Activation state.
During MAX Activation, the player's offensive and defensive strength is increased for a short period and can cancel any attack into another. In this state, a Super Special Move can be used without consuming a Power Gauge stock. There are also MAX Super Special Moves, which are Super moves that can only be performed during MAX Activation with one Power Gauge stock, and MAX2 moves that require two stocks.
Information From: Wikipedia
The King Of Fighters 2002 PC Full Version Game Free Download
File Size: 182MB
How To Download and Install Game?
- Click on Blink word "Click Here To Download" And download Game,
- Extract the file using Winrar (Download Winrar)
- Open "The King Of Fighters 2002 Game" Folder and double click on "WinKawaks" icon.
- And then direct play without installation. Enjoy!
0 comments:
Post a Comment